Wednesday, September 21, 2011

**FreeRice.Com****

 I have been doing freerice.com sporadically for a couple of years now. Though I'm not a die-hard donator/player like some of the awesome people on there, I still try to get the word out whenever and wherever I can, because I really think this is a great site.

If you are into either click to give sites, playing games, or learning, you'll find it pretty easy to get yourself to give five or ten minutes to this site here and there. This is by far the best site out there as far as click-to-give goes. Some will give you points and prizes, and those are linked on my Click to Give sits post. But this one simple donates for every question you answer right. So as much or as little as you do, you are giving. Let me highlight some of the best points about this site:

 Many subjects to choose from
            When it first came out, freerice.com was just Engish vocabulary, I believe. At least that's how I remember it. But over time, they have grown to include subjects for everyone. So if you're great at one subject and suck at another, you have the great choice of just doing what you're good at and donating tons, or challenging yourself with something you're not as good at. That's something in particular I like about this site; I never learned my multiplication tables like I should have, and this is a really great, private way to practice. And the added bonus of knowing I am donating rice every time I get an answer right both encourages me to keep going and makes me WANT to get the answer right instead of just getting annoyed or frustrated.
Language learning: German, Italian, Spanish, French
Geography: Flags of the world, Identify Countries on Map, and World Capitals
Humanities: Literature and Famous Paintings
Math: Multiplication tables and Pre-Algebra.
Chemisty: Symbols (full list) or Symbols (basic)

EVERY right answer gives  TEN grains of rice.
This might not seem like a heck of a lot, until you think about how many people are answering how many questions. Many people out there have given millions upon millions of grains of rice. That's pretty cool. I think it takes around 3500 grains for one bowl of rice, if you were wondering.


It tracks how many grains you've given over time
This is great because it's a reminder every time you log in of everything you've done. A great incentive.
Difficulty level changes to fit YOU.
This is another feature that makes this site so amazing, and particularly good for schools and learning. It tracks your progress within your session, and you can see how high you can get your level. It resets to level one each day, so each day you have to work back up to the high level (though this usually doesn't take long.) I like trying to see if I can beat yesterday's score.
Competitive people do more.
Freerice.com lets you link to Facebook, giving you a great opportunity to challenge your friends. Competitive people will find it hard to stop. :) Great hook! I'd rather people be addicted to this than farmville, wouldn't you?!
You can get your class to do it.
   Teachers should re-read point one, take note of what I said about why I like to use freerice.com for subjects I don't like. Also, point three about the difficulty levels. This is a great thing that students should show to their teachers and vice versa. Students should want to integrate it into their classes for obvious reasons; playing games in class is always better than bookwork. Teachers should be aware that this is an awesome setup for incentive. Especially since it adjusts to the person's individual level. 



Free Rice in the classroom ideas:
* Have the kids do this for a certain amount of time each day, or use it for extra credit
* Use it to teach any of the subjects they have
* At the end of the year, have the kids work out the math of how many cups of rice they have donated - individually and as a class. For an added challenge, make them do it for different types of rice, like if it's long grain, we donated XX. If it's short grain, we donated XX.
* Chart or graph the class's progress and donation levels.
* Make groups according to their levels, and have them compete amongst other kids in the same levels as them. The level aspect really helps to get one to want to keep playing...("If I can just get to level 35, THEN I'll quit.....)

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